VaelisDocs
v1.0.0
v1.0.0 Stable · verified against engine source

Build 2D games
in the browser.

Vaelis is a 2D game engine with a visual editor, JavaScript scripting, Rapier2D physics, navigation, lighting and one-click export. These docs cover every component, API and editor control.

js
function onStart() {
  this.speed = 220;
}

function onUpdate(dt) {
  if (input.keyDown("ArrowRight")) {
    this.x += this.speed * dt;
  }
  if (input.keyPressed("Space")) {
    this.rigidbody.addImpulse(0, -350);
  }
}
25documented components
24script API modules
85static, crawlable pages
4machine-readable feeds

Everything the engine does, documented

Pages are written from the shipped source: field names, defaults, script members and menu paths are checked, not guessed.

A clear path in

New to Vaelis? Follow these three pages in order.

Component reference

25 components, each with serialized fields, defaults, script API, tuning rules and the exact editor entry point.

For developers

Precise, prerequisite-aware API pages.

  • Every component and script member with types and defaults
  • Option (opts) shapes for raycasts, spawning and navigation
  • Editor shortcuts and conditional tools, exactly as implemented

For AI assistants & crawlers

Plain HTML, stable URLs, no client-only content.

Ready to build?

Start with the installation guide, or jump straight into scripting.